How We Made the CES 2024 AR Experience: Android Virtual Guide, powered by Geospatial Creator- Google Developers Blog

This post details the creation of a 360° event-scale AR experience for CES 2024 using Google's Geospatial Creator, ARCore, and Photorealistic 3D Tiles from Google Maps Platform. It highlights the use of Adobe Aero for AR development, visualization, and assembly, Unreal Engine for animating the Android Bot and visualizing occlusion models, and Autodesk Maya for character and asset creation. The post emphasizes the importance of creative storyboarding, user experience design with interactive elements, and rigorous location testing for validating the Visual Positioning Service (VPS) and content placement. The attendee experience is enhanced through QR code scanning for app-less access, providing seamless wayfinding, delightful AR content, and helpful navigation tips.
More from the ARCore Augmented Faces and Cloud Anchors trail
- Google AR at I/O 2024: New Geospatial AR features and more- Google Developers Blog
- How We Made SPACE INVADERS: World Defense, an AR game powered by ARCore- Google Developers Blog
- Create world-scale augmented reality experiences in minutes with Google’s Geospatial Creator- Google Developers Blog
- Build transformative augmented reality experiences with new ARCore and geospatial features- Google Developers Blog
- Make the world your canvas with the ARCore Geospatial API- Google Developers Blog