HTML5 + Quake II- Google Developers Blog
Apr 5, 2010

Summary
This post announces the successful porting and execution of the Quake II game engine within a web browser using Google's Native Client (NaCl) technology. It demonstrates the capability of NaCl to run complex, performance-intensive applications, including 3D games, directly in the browser, showcasing advancements in secure code execution and web application capabilities.
More from the Native Client and Secure Code Execution trail
- A better developer experience for Native Client- Google Developers Blog
- Games, apps and runtimes come to Native Client- Google Developers Blog
- Native Client brings sandboxed native code to Chrome Web Store apps- Google Developers Blog
- Native Client: Getting ready for takeoff- Google Developers Blog
- Google Chrome Extensions launched in beta!- Google Developers Blog