Play Cube Slam, a real-time WebRTC video game- Google Developers Blog
Jun 12, 2013

Summary
Introduced Play Cube Slam, a real-time WebRTC video game, demonstrating the application of Libjingle and related real-time communication technologies for game development. This post highlights the use of WebRTC for peer-to-peer video and audio communication in a gaming context.
More from the Libjingle and Real-time Communication Libraries trail
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