Photo Storage and Serving Infrastructure
Announcing 360 Capture SDK

Announcing 360 Capture SDK

4/19/2017 · Homin Lee, Chetan Gupta

What this post added

This post introduces the 360 Capture SDK, a new tool that simplifies the creation and sharing of 360 photos and videos from PC VR experiences. It achieves this by adopting cube mapping instead of traditional stitching, which significantly improves accessibility (less computing power needed), quality (no stitching distortion), and speed (near real-time capture). The SDK is compatible with major game engines and GPUs, and can output content in various formats, including a shader-converted equirectangular format for broader compatibility.

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