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Using AI for new visual storytelling techniques in VR

Jul 26, 2017Piotr Bojanowski, David Lopez-Paz, Hervé Jegou, Antoine Bordes
Using AI for new visual storytelling techniques in VR
SummaryAI, from the source post

This post details the application of AI style transfer techniques to generate special effects for a VR film ('Alteration'). It describes the challenges of applying style transfer to high-definition, 360-degree, stereoscopic VR content, including memory and time constraints, and the subjective nature of optimizing against aesthetic opinions. The post outlines the process of retraining neural networks with larger image resolutions (768x768) for VR frames, the generation of high-resolution test images, and the application of models to video frames using CPUs due to RAM constraints. It also covers the technical considerations for stereoscopy, using disparity maps to ensure consistency between eyes. The work demonstrates AI's maturity as a creative tool for filmmakers.

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