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Resonance Audio SDK

Resonance Audio SDK

3
posts
2017–2018

Google has open-sourced the Resonance Audio SDK, a cross-platform library for creating immersive audio experiences. This SDK enables developers to integrate spatial audio, ambisonic rendering, and other advanced audio features into their applications for VR, AR, and mobile platforms. The open-sourcing aims to foster community development and wider adoption of high-quality spatial audio. This post details the integration of real-time spatial audio into web applications using Songbird, a Web Audio API-based library, and highlights the potential for immersive audio experiences on the web.

2018

Open Sourcing Resonance Audio- Google Developers Blog

3/14/2018

This post announces the open-sourcing of the Resonance Audio SDK, providing developers with a cross-platform library for creating immersive audio experiences. It highlights the SDK's capabilities in spatial audio rendering, ambisonic support, and its applicability to VR, AR, and mobile development. The release aims to encourage community contributions and broader adoption of advanced audio technologies.

2017

Resonance Audio: Multi-platform spatial audio at scale- Google Developers Blog

11/6/2017

This post announces the open-sourcing of the Resonance Audio SDK, a cross-platform library for creating immersive audio experiences. It highlights the SDK's capabilities for spatial audio, ambisonic rendering, and integration into VR, AR, and mobile applications, aiming to foster community development and wider adoption.

Bringing Real-time Spatial Audio to the Web with Songbird- Google Developers Blog

9/1/2017

This post introduces Songbird, a Web Audio API-based library that brings real-time spatial audio to the web. It details how Songbird leverages the Resonance Audio SDK to achieve this, enabling developers to create immersive audio experiences for web applications. The post discusses the technical challenges and solutions involved in real-time spatial audio processing in a web environment.