BlogsVercelInteractive 3D Graphics

Interactive 3D Graphics

Interactive 3D Graphics

2
posts
2022–2024

Vercel's platform supports the creation and deployment of interactive 3D graphics experiences, leveraging technologies like React Three Fiber and physics engines for dynamic and engaging web content. This post details how to build an interactive WebGL experience using Next.js, focusing on prototyping with react-three-fiber and drei, and introducing a new Vercel-developed tool for optimizing 3D rendering performance in the browser.

2024

Building an interactive 3D event badge with React Three Fiber

4/17/2024

This post details the technical implementation of an interactive 3D event badge using React Three Fiber, Three.js, Drei, and react-three-rapier. It covers setting up the canvas, defining physics joints with `useRopeJoint` and `useSphericalJoint`, creating a dynamic curve with `CatmullRomCurve3` and `useFrame`, and implementing drag interactivity for a `RigidBody` with `kinematicPosition` type.

2022

Build an interactive WebGL experience with Next.js

10/21/2022

This post introduces the use of `react-three-fiber` and `drei` for building interactive 3D graphics in Next.js. It provides code examples for creating basic 3D scenes with rotating cubes and demonstrates how to create an interactive light beam effect that bounces off objects. The post also highlights the need for performance optimization in 3D rendering and hints at a new Vercel-developed tool to address these challenges.